HayleyBloch

T-Trex: A Smart Walker

Group project for Informal Robotics (Instructor: Chuck Hoberman)

Team: Hayley Bloch, AnhPhu Nguyen, Ellen Pan

Click to play
The completed T-TREX robot in action
Final T-TREX robot
The completed T-TREX robot

Context

This project was developed as a group assignment for Informal Robotics, a studio-based class taught by Chuck Hoberman. The goal of the course was to explore nontraditional robotic systems that prioritize motion, physical expression, and interaction with space over task efficiency or industrial optimization.

Our team designed and built T-Trex, a Jansen-inspired bipedal walking robot that treats locomotion itself as a form of engagement. The robot draws inspiration from the Tyrannosaurus rex, reinterpreted as a speculative, modern fossil that roams, observes, and inhabits space autonomously.

Project Overview

T-Trex is a walking robot built around a mechanically driven leg system rather than conventional wheeled motion. The system emphasizes organic gait, balance, and physical presence.

Key system features

  • Jansen-style multi-linkage leg mechanisms designed to produce a smooth walking cycle
  • Independently driven legs enabling forward, backward, and rotational movement
  • Remote control via a custom iOS interface
  • Streaming camera with face recognition and autonomous wandering behavior
  • Solar-powered battery system for daylight self-sufficiency
  • Silicone-molded feet to improve grip on smooth surfaces
Walking motion concept diagram
Concept visualization of walking motion
Click to play
Leg folding and unfolding mechanism

My Role

This was a collaborative project with clearly divided responsibilities.

My primary contributions included

  • Full leg mechanism design and kinematic planning
  • Body and structural design
  • All mechanical 3D CAD modeling
  • 3D printing, iteration, and physical fabrication
  • Mechanical assembly and integration

My teammates focused on the robot's visual styling, documentation, and software development, including the mobile control interface, firmware, and computer vision features.

iOS app control interface
Custom iOS app for remote robot control
iOS app secondary interface
iOS app secondary control panel

What I Did

I designed the complete mechanical walking system, starting from a custom leg architecture built from two four-bar linkages and one three-bar mechanism per leg. The goal was to allow a single actuation point to drive an entire leg pair while maintaining balance and a natural gait.

Leg ratio and dimensions diagram
Detailed leg mechanism dimensions and ratios
Click to play
Single leg motion mechanism test

I modeled, printed, tested, and iterated multiple versions of the leg system, beginning with paper and wood mockups to validate folding behavior beyond simulation. Early prototypes revealed balance issues and ground contact inefficiencies, which informed later revisions such as removing the bottom triangular linkage to improve stability.

Click to play
First prototype walking and balance test
Click to play
Improved leg mechanism test with better balance
Click to play
Walking motion of the completed robot
Click to play
Turning and rotational movement

I also designed the robot's body structure to house motors, batteries, and electronics while maintaining a balanced center of mass. Final assemblies integrated silicone-molded feet to improve traction and reduce slipping during walking.

Body CAD model
CAD design of the robot body structure
Final complete CAD assembly
Complete final CAD assembly
Silicon feet manufacturing
Custom silicone-molded feet for traction
Silicon feet installed on robot
Silicon feet installed on the robot legs

How I Did It

The process moved through several phases:

  • Initial kinematic sketches and linkage simulations
  • Dimensional tuning through trial and error to achieve a stable gait
  • Physical prototyping using paper, wood, and early 3D prints
  • Iterative CAD refinement to address balance, friction, and breakage
  • Full mechanical assembly with motors, power systems, and electronics

Throughout the process, I prioritized designing mechanisms that could tolerate fabrication imperfections and real-world forces, rather than relying on idealized simulations alone.

Why These Design Decisions

Rather than using wheels or off-the-shelf walking kits, we chose a Jansen-inspired linkage system to foreground motion as an expressive element. The mechanical complexity is intentional—it makes the robot's movement legible, slightly awkward, and alive.

Designing the legs around a single actuation point reduced control complexity while amplifying the importance of mechanical tuning. The body design and tail were shaped not only for aesthetics, but also to manage balance and weight distribution, which became one of the central engineering challenges of the project.

This approach reflects my interest in robotics as a physical, mechanical medium, where behavior emerges from structure as much as from software.

Challenges and Lessons Learned

Key challenges included

  • Maintaining balance due to inline leg placement
  • Managing weight distribution from the battery and power system
  • Friction and layer weakness in 3D printed parts
  • Breaking points introduced by print orientation and supports

These constraints reinforced the importance of designing mechanisms that are forgiving, repairable, and responsive to real material behavior.

Outcome

The final robot successfully demonstrated controlled walking, rotation, and remote operation, along with autonomous behaviors driven by face recognition. More importantly, it served as a proof of concept for treating robotic locomotion as an expressive system rather than a purely functional one.

Questions?

If you have any questions or comments, feel free to reach out via hayleybloch@college.harvard.edu